Illusion & Creation
Illusion & Creation
Glitterdust Area
Creates a cloud of glittering golden particles. Those within the cloud
are affected as if by a flash spell. In addition, all within the area
are covered by the dust which cannot be removed and continues to
sparkle until it fades. Note that this reveals invisible creatures.
Duration: 3 seconds
Base Cost: 5 to cast, 5 to maintain
Prerequisises: Light, 3 illusion/creation spells
Illusion & Creation
Mirror Images Regular
Causes a number of illusionary duplicates of the caster to come into
being around him. These images do exactly what the wizard does. Since
the spell causes a blurring and slight distortion when it is cast, it is
impossible for opponents to determine which is the actual caster.
When an image is struck it disappears but all other images remain
intact until struck. During the casters action each turn the images
seem to shift so that, even if the wizard was struck, it becomes
impossible to pick him from amongst the images.
Duration: 3 seconds
Cost: 2 per image; 1 per image to maintain (Minimum)
Prerequisistes: Complex Illusion, Blur
Items: Clothing or jewelry. Energy cost to create 100 per image
Illusion & Creation
Create Monster Regular
Functions as per the create animal spell but the caster can create any
creature he has personally encountered.
Duration: 1 minute
Cost: 4 per 100lbs of creature's weight
Prerequisite: Create animal, Create Warrior
Illusion & Creation
Phantom Steed Regular
Creates a quasi-real horse-like creature. A phantom steed has a black
head and body, grey mane and tail and smoke-coloured, insubstantial
hooves. It will not fight, but all normal animals will shun it. It is
identical to a war horse except that it has a move of 20.
ST 40 DX 9 IQ 4 PD0/DR0 It can carry two
people, including the caster. The Caster does not have to be mounted on the steed.
It may also have the following special abilities:
* Pass over sandy, muddy or even swampy ground without difficulty.
* The ability to pass over water as if it were firm dry land. (walk on water)
* The ability to run on air as if it were firm land. However, the
steed cannot change altitude, so it can only run along a single
altitude. (walk on air)
* The ability to fly at a move of 24. (flight)
Duration: 1 hour
Cost: 10+2 per special ability. Each ability must be purchased in order
(so, for example the ability to run on water couldn't be purchased
without the ability to pass over uneven terrain), half to maintain.
Prerequisites: Create Mount, Hawk Flight, Walk on Water, .
Items: (a) A permenant mount may be created for 200 times casting cost
(b)Horn or whistle Mage only Energy cost to create 500 times casting cost
Illusion & Creation
Phantasmal Warrior Regular
Creates a phantasmal creature whose appearance is drawn from the
subject's greatest fears. The phantasmal warrior has ST, DX, IQ and HT
of 12 and has an attack skill of 16. Only the subject can see the form
of the phantasmal warrior - to all others it appears as a shadowy shape that is
immune to all harm. The phantasmal warrior may be disbelieved but only by the
subject. While all damage from the Phantasmal Warrior feels physical, it is
actually taken to IQ. When IQ reaches 0, the subject will fall
unconscious. The IQ will return at a rate of one point every two hours.
Duration: 1 minute
Cost: 5 to cast, 5 to maintain
Prerequisite: Perfect Illusion, Mind Reading
Illusion & Creation
Projected Image Regular MVH
This spell creates a Perfect Illusion of the spell caster and establishes a channel
between him and it to allow all spells cast by the mage to originate from the
image. The Image duplicates the casters actions, words etc. The image can be
touched by others and will appear to suffer damage if the caster so desires, though
in fact it suffers no ill effects. The image must remain within sight of the caster at
all times. Only Dispel Illusion can affect it.
Duration: 1 minute
Cost: 4 to cast, 4 to maintain High skill does not reduce cost
Prerequisite: Magery, Telecast, Perfect Illusion
Items: small statuette of the particular person carved from crystal. Mage only.
Energy cost to create 2,000